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We also maintain a curated database of over 7500 publications of agent-based and individual based models with detailed metadata on availability of code and bibliometric information on the landscape of ABM/IBM publications that we welcome you to explore.
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This is a gender differentiation model in terms of reputations, prestige and self-esteem (presented in the paper https://journals.plos.org/plosone/article?id=10.1371/journal.pone.0236840). The model is based on the influence function of the Leviathan model (Deffuant, Carletti, Huet 2013 and Huet and Deffuant 2017) considering two groups.
This agent-based model studies how inequalities can be explained by the difference of open-mindness between two groups of interacting agents. We consider agents having an opinion/esteem about each other and about themselves. During dyadic meetings, agents change their respective opinion about each other and possibly about other agents they gossip about, with a noisy perception of the opinions of their interlocutor. Highly valued agents are more influential in such encounters. We study an heterogeneous population of two different groups: one more open to influence of others, taking less into account their perceived difference of esteem, called L; a second one less prone to it, called S, who designed the credibility they give to others strongly based on how higher or lower valued than themselves they perceive them.
We show that a mixed population always turns in favor to some agents belonging to the group of less open-minded agents S, and harms the other group: (1) the average group self-opinion or reputation of S is always better than the one of L; (2) the higher rank in terms of reputation are more frequently occupied by the S agents while the L agents occupy more the bottom rank; (3) the properties of the dynamics of differentiation between the two groups are similar to the properties of the glass ceiling effect proposed by Cotter et al (2001).
This spatially explicit agent-based model addresses how effective foraging radius (r_e) affects the effective size–and thus the equilibrium cultural diversity–of a structured population composed of central-place foraging groups.
AMIRIS is the Agent-based Market model for the Investigation of Renewable and Integrated energy Systems.
It is an agent-based simulation of electricity markets and their actors.
AMIRIS enables researches to analyse and evaluate energy policy instruments and their impact on the actors involved in the simulation context.
Different prototypical agents on the electricity market interact with each other, each employing complex decision strategies.
AMIRIS allows to calculate the impact of policy instruments on economic performance of power plant operators and marketers.
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A stylized scale model to codesign with villagers an agent-based model of bushmeat hunting in the periphery of Korup National Park (Cameroon)
The HUMan impact on LANDscapes (HUMLAND) model has been developed to track and quantify the intensity of different impacts on landscapes at the continental level. This agent-based model focuses on determining the most influential factors in the transformation of interglacial vegetation with a specific emphasis on burning organized by hunter-gatherers. HUMLAND integrates various spatial datasets as input and target for the agent-based model results. Additionally, the simulation incorporates recently obtained continental-scale estimations of fire return intervals and the speed of vegetation regrowth. The obtained results include maps of possible scenarios of modified landscapes in the past and quantification of the impact of each agent, including climate, humans, megafauna, and natural fires.
The Episim framework builds upon the established transportation simulation MATSim and is capable of tracking agents’ movements within a network and thus computing infection chains. Several characteristics of the virus and the environment can be parametred, whilst the infection dynamics is computed based upon a compartment model. The spread of the virus can be mitigated by restricting the agents’ activity in certain places.
Emulation is one of the simplest and most common mechanisms of social interaction. In this paper we introduce a descriptive computational model that attempts to capture the underlying dynamics of social processes led by emulation.
This abstract model explores the emergence of altruistic behavior in networked societies. The model allows users to experiment with a number of population-level parameters to better understand what conditions contribute to the emergence of altruism.
The model’s purpose is to provide a potential explanation for the emergence, sustenance and decline of unpopular norms based on pluralistic ignorance on a social network.
We model the epistemic dynamics preceding political uprising. Before deciding whether to start protests, agents need to estimate the amount of discontent with the regime. This model simulates the dynamics of group knowledge about general discontent.
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