Computational Model Library

Displaying 10 of 288 results for "Ned Wellman" clear search

Peer reviewed Emergent Firms Model

J M Applegate | Published Friday, July 13, 2018

The Emergent Firm (EF) model is based on the premise that firms arise out of individuals choosing to work together to advantage themselves of the benefits of returns-to-scale and coordination. The Emergent Firm (EF) model is a new implementation and extension of Rob Axtell’s Endogenous Dynamics of Multi-Agent Firms model. Like the Axtell model, the EF model describes how economies, composed of firms, form and evolve out of the utility maximizing activity on the part of individual agents. The EF model includes a cash-in-advance constraint on agents changing employment, as well as a universal credit-creating lender to explore how costs and access to capital affect the emergent economy and its macroeconomic characteristics such as firm size distributions, wealth, debt, wages and productivity.

Peer reviewed AgModel

Isaac Ullah | Published Friday, December 06, 2024

AgModel is an agent-based model of the forager-farmer transition. The model consists of a single software agent that, conceptually, can be thought of as a single hunter-gather community (i.e., a co-residential group that shares in subsistence activities and decision making). The agent has several characteristics, including a population of human foragers, intrinsic birth and death rates, an annual total energy need, and an available amount of foraging labor. The model assumes a central-place foraging strategy in a fixed territory for a two-resource economy: cereal grains and prey animals. The territory has a fixed number of patches, and a starting number of prey. While the model is not spatially explicit, it does assume some spatiality of resources by including search times.

Demographic and environmental components of the simulation occur and are updated at an annual temporal resolution, but foraging decisions are “event” based so that many such decisions will be made in each year. Thus, each new year, the foraging agent must undertake a series of optimal foraging decisions based on its current knowledge of the availability of cereals and prey animals. Other resources are not accounted for in the model directly, but can be assumed for by adjusting the total number of required annual energy intake that the foraging agent uses to calculate its cereal and prey animal foraging decisions. The agent proceeds to balance the net benefits of the chance of finding, processing, and consuming a prey animal, versus that of finding a cereal patch, and processing and consuming that cereal. These decisions continue until the annual kcal target is reached (balanced on the current human population). If the agent consumes all available resources in a given year, it may “starve”. Starvation will affect birth and death rates, as will foraging success, and so the population will increase or decrease according to a probabilistic function (perturbed by some stochasticity) and the agent’s foraging success or failure. The agent is also constrained by labor caps, set by the modeler at model initialization. If the agent expends its yearly budget of person-hours for hunting or foraging, then the agent can no longer do those activities that year, and it may starve.

Foragers choose to either expend their annual labor budget either hunting prey animals or harvesting cereal patches. If the agent chooses to harvest prey animals, they will expend energy searching for and processing prey animals. prey animals search times are density dependent, and the number of prey animals per encounter and handling times can be altered in the model parameterization (e.g. to increase the payoff per encounter). Prey animal populations are also subject to intrinsic birth and death rates with the addition of additional deaths caused by human predation. A small amount of prey animals may “migrate” into the territory each year. This prevents prey animals populations from complete decimation, but also may be used to model increased distances of logistic mobility (or, perhaps, even residential mobility within a larger territory).

Income and Expenditure

Tony Lawson | Published Thursday, October 06, 2011 | Last modified Saturday, April 27, 2013

How do households alter their spending patterns when they experience changes in income? This model answers this question using a random assignment scheme where spending patterns are copied from a household in the new income bracket.

We reconstruct Cohen, March and Olsen’s Garbage Can model of organizational choice as an agent-based model. We add another means for avoiding making decisions: buck-passing difficult problems to colleagues.

IDEAL

Arika Ligmann-Zielinska | Published Thursday, August 07, 2014

IDEAL: Agent-Based Model of Residential Land Use Change where the choice of new residential development in based on the Ideal-point decision rule.

Long Term Impacts of Bank Behavior on Financial Stability An Agent Based Modeling Approach

Ilker Arslan | Published Tuesday, October 13, 2015 | Last modified Monday, April 08, 2019

This model simulates a bank - firm credit network.

We consider scientific communities where each scientist employs one of two characteristic methods: an “adequate” method (A) and a “superior” method (S). The quality of methodology is relevant to the epistemic products of these scientists, and generate credit for their users. Higher-credit methods tend to be imitated, allowing to explore whether communities will adopt one method or the other. We use the model to examine the effects of (1) bias for existing methods, (2) competence to assess relative value of competing methods, and (3) two forms of interdisciplinarity: (a) the tendency for members of a scientific community to receive meaningful credit assignment from those outside their community, and (b) the tendency to consider new methods used outside their community. The model can be used to show how interdisciplinarity can overcome the effects of bias and incompetence for the spread of superior methods.

A simple model is constructed using C# in order to to capture key features of market dynamics, while also producing reasonable results for the individual insurers. A replication of Taylor’s model is also constructed in order to compare results with the new premium setting mechanism. To enable the comparison of the two premium mechanisms, the rest of the model set-up is maintained as in the Taylor model. As in the Taylor example, homogeneous customers represented as a total market exposure which is allocated amongst the insurers.

In each time period, the model undergoes the following steps:
1. Insurers set competitive premiums per exposure unit
2. Losses are generated based on each insurer’s share of the market exposure
3. Accounting results are calculated for each insurer

This is a generic sub-model of animal territory formation. It is meant to be a reusable building block, but not in the plug-and-play sense, as amendments are likely to be needed depending on the species and region. The sub-model comprises a grid of cells, reprenting the landscape. Each cell has a “quality” value, which quantifies the amount of resources provided for a territory owner, for example a tiger. “Quality” could be prey density, shelter, or just space. Animals are located randomly in the landscape and add grid cells to their intial cell until the sum of the quality of all their cells meets their needs. If a potential new cell to be added is owned by another animal, competition takes place. The quality values are static, and the model does not include demography, i.e. mortality, mating, reproduction. Also, movement within a territory is not represented.

Sorghum supply development in Meru County, Kenya

Tim Verwaart Coen Van Wagenberg | Published Wednesday, September 06, 2017 | Last modified Thursday, May 30, 2019

Trust between farmers and processors is a key factor in developing stable supply chains including “bottom of the pyramid”, small-scale farmers. This simulation studies a case with 10000 farmers.

Displaying 10 of 288 results for "Ned Wellman" clear search

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