Our mission is to help computational modelers develop, document, and share their computational models in accordance with community standards and good open science and software engineering practices. Model authors can publish their model source code in the Computational Model Library with narrative documentation as well as metadata that supports open science and emerging norms that facilitate software citation, computational reproducibility / frictionless reuse, and interoperability. Model authors can also request private peer review of their computational models. Models that pass peer review receive a DOI once published.
All users of models published in the library must cite model authors when they use and benefit from their code.
Please check out our model publishing tutorial and feel free to contact us if you have any questions or concerns about publishing your model(s) in the Computational Model Library.
Displaying 10 of 152 results for "Simon Sharpe" clear search
Amidst the global trend of increasing market concentration, this paper examines the role of finance
in shaping it. Using Agent-Based Modeling (ABM), we analyze the impact of financial policies on market concentration
and its closely related variables: economic growth and labor income share. We extend the Keynes
meets Schumpeter (K+S) model by incorporating two critical assumptions that influence market concentration.
Policy experiments are conducted with a model validated against historical trends in South Korea. For policy
variables, the Debt-to-Sales Ratio (DSR) limit and interest rate are used as levers to regulate the quantity and
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A model for simulating farmers and foresters response on changing climate and changing socio-economic parameters. Modeled are changes in land-use as well as in ecosystem services provision.
This model simulates the mechanisms of evolution, or how allele frequencies change in a population over time.
This model simulates a simple aquatic ecosystem containing fish and food. It explores how individual interactions such as movement, feeding, and reproduction shape the population dynamics of fish over time.
This agent-based model simulates the lifecycle, movement, and satisfaction of teachers within an urban educational system composed of multiple universities and schools. Each teacher agent transitions through several possible roles: newcomer, university student, unemployed graduate, and employed teacher. Teachers’ pathways are shaped by spatial configuration, institutional capacities, individual characteristics, and dynamic interactions with schools and universities. Universities are assigned spatial locations with a controllable level of centralization and are characterized by academic ratings, capacity, and alumni records. Schools are distributed throughout the city, each with a limited number of vacancies, hiring requirements, and offered salaries. Teachers apply to universities based on the alignment of their personal academic profiles with institutional ratings, pursue studies, and upon graduation become candidates for employment at schools.
The employment process is driven by a decentralized matching of teacher expectations and school offers, taking into account factors such as salary, proximity, and peer similarity. Teachers’ satisfaction evolves over time, reflecting both institutional characteristics and the composition of their colleagues; low satisfaction may prompt teachers to transfer between schools within their mobility radius. Mortality and teacher attrition further shape workforce dynamics, leading to continuous recruitment of newcomers to maintain a stable population. The model tracks university reputation through the academic performance and number of alumni, and visualizes key metrics including teacher status distribution, school staffing, university alumni counts, and overall satisfaction. This structure enables the exploration of policy interventions, hiring and training strategies, and the impact of spatial and institutional design on the allocation, retention, and happiness of urban educational staff.
An empirical-response agent-based model of how many personalized feeds execute a shared low-exposure creator-discovery objective. Built from the KuaiRec dataset: the big interaction matrix initializes a transparent rank-8 matrix-factorization platform learner and the activity schedule, while the near-complete small matrix returns observed viewing responses only after a user-video pair is exposed. Four exploration policies (synchronous low-exposure targeting, uniform exploration, per-user random tie-breaking, capacity-balanced coordination) are compared over 28 rounds at a nominal 10% exploration budget, across 30 paired seeds (core) and 10 paired seeds (bias-only probe), with slot-level redundancy, cross-user collision, and coverage diagnostics.
This release accompanies an anonymised manuscript under review at the Journal of Artificial Societies and Social Simulation.
The model represents 1,411 users, 3,327 videos, 2,031 authors, and an adaptive platform over 28 discrete rounds derived from the KuaiRec big-matrix activity calendar. Exploration policies differ only in how a fixed 10% slot budget is allocated; all policies share the opportunity schedule, response oracle, initial checkpoints, and online update rule.
Archive contents: analysis pipeline scripts (01-16), frozen machine-readable protocols with input hashes, initial model checkpoints, aggregate result tables, the complete ODD protocol record, and publication figures. Raw KuaiRec files are not redistributed; obtain them from the official dataset repository and verify against the input hashes in data_contract/. Row-level oracle tables are excluded by design.
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A group of agents share a resource and agents will become sufficiently motivated to adopt a rule to constraint their freedom if they experience resource scarcity and developed mutual trust relationships.
This is a model that explores how a few fishermen sharing a common fishery learn their harvesting strategies under different incentive settings, and how individual greed, cooperation, and sustainability penalties shape resource depletion and the tragedy of the commons.
The agent-based simulation of innovation diffusion is based on the idea of the Bass model (1969).
The adoption of an agent is driven two parameters: its innovativess p and its prospensity to conform with others. The model is designed for a computational experiment building up on the following four model variations:
(i) the agent population it fully connected and all agents share the same parameter values for p and q
(ii) the agent population it fully connected and agents are heterogeneous, i.e. individual parameter values are drawn from a normal distribution
(iii) the agents population is embeded in a social network and all agents share the same parameter values for p and q
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This model is used to simulate the influence of spatially and temporally variable sedimentary processes on the distribution of dated archaeological features in a surface context.
Displaying 10 of 152 results for "Simon Sharpe" clear search