Our mission is to help computational modelers at all levels engage in the establishment and adoption of community standards and good practices for developing and sharing computational models. Model authors can freely publish their model source code in the Computational Model Library alongside narrative documentation, open science metadata, and other emerging open science norms that facilitate software citation, reproducibility, interoperability, and reuse. Model authors can also request peer review of their computational models to receive a DOI.
All users of models published in the library must cite model authors when they use and benefit from their code.
Please check out our model publishing tutorial and contact us if you have any questions or concerns about publishing your model(s) in the Computational Model Library.
We also maintain a curated database of over 7500 publications of agent-based and individual based models with additional detailed metadata on availability of code and bibliometric information on the landscape of ABM/IBM publications that we welcome you to explore.
Displaying 10 of 913 results for "Ibo van de Poel" clear search
This model is a tool to support water management on Samambaia Basin. On it you can explore different scenarios of policy, management and externalities that could influence the water uses. (Scenarios already tested include less rain and payment on water use)
This code can be used to analyze the sensitivity of the Deffuant model to different measurement errors. Specifically to:
- Intrinsic stochastic error
- Binning of the measurement scale
- Random measurement noise
- Psychometric distortions
…
REHAB has been designed as an ice-breaker in courses dealing with ecosystem management and participatory modelling. It helps introducing the two main tools used by the Companion Modelling approach, namely role-playing games and agent-based models.
The purpose of this model is to explore the impact of combining archaeological palimpsests with different methods of cultural transmission on the visibility of prehistoric social networks. Up until recently, Paleolithic archaeologists have relied on stylistic similarities of artifacts to reconstruct social networks. However, this method - which is successfully applied to more recent ceramic assemblages - may not be applicable to Paleolithic assemblages, as several of those consist of palimpsests of occupations. Therefore, this model was created to study how palimpsests of occupation affect our social network reconstructions.
The model simplifies inter-groups interactions between populations who share cultural traits as they produce artifacts. It creates a proxy archaeological record of artifacts with stylistic traits that can then be used to reconstruct interactions. One can thus use this model to compare the networks reconstructed through stylistic similarities with direct contact.
We develop a spatial, evolutionary model of the endogenous formation and dissolution of groups using a renewable common pool resource. We use this foundation to measure the evolutionary pressures at different organizational levels.
This model simulates diffusion curves and it allows to test how social influence, network structure and consumer heterogeneity affect their spreads and their speeds.
Agent-Based Computational Model of the cryptocurrency Bitcoin with a realistic market and transaction system. Bitcoin’s transaction limit (i.e. block size) and Bitcoin generation can be calibrated and optimized for wealth and network’s hashing power by the Non-Dominated Sorted Genetic Algorithm - II.
This is an urban dynamics ABM of abstraction of a city and residents’ activities there.
It allows you to evaluate the effects of urban policies, such as an introduction of an open facility for residents with pedestrian-friendly accommodations, promotion of bicycle use, and control of private automobile use in an urban central area, in controlling urban sprawl.
Model of shifting cultivation. All parameters can be controlled by the user or the model can be run in adaptive mode, in which agents innovate and select parameters.
For deep decarbonisation, the design of climate policy needs to account for consumption choices being influenced not only by pricing but also by social learning. This involves changes that pertain to the whole spectrum of consumption, possibly involving shifts in lifestyles. In this regard, it is crucial to consider not just short-term social learning processes but also slower, longer-term, cultural change. Against this background, we analyse the interaction between climate policy and cultural change, focusing on carbon taxation. We extend the notion of “social multiplier” of environmental policy derived in an earlier study to the context of multiple consumer needs while allowing for behavioural spillovers between these, giving rise to a “cultural multiplier”. We develop a model to assess how this cultural multiplier contributes to the effectiveness of carbon taxation. Our results show that the cultural multiplier stimulates greater low-carbon consumption compared to fixed preferences. The model results are of particular relevance for policy acceptance due to the cultural multiplier being most effective at low-carbon tax values, relative to a counter-case of short-term social interactions. Notably, at high carbon tax levels, the distinction between social and cultural multiplier effects diminishes, as the strong price signal drives even resistant individuals toward low-carbon consumption. By varying socio-economic conditions, such as substitutability between low- and high-carbon goods, social network structure, proximity of like-minded individuals and the richness of consumption lifestyles, the model provides insight into how cultural change can be leveraged to induce maximum effectiveness of climate policy.
Displaying 10 of 913 results for "Ibo van de Poel" clear search