Computational Model Library

Displaying 10 of 71 results Simulations clear search

Walk Away in groups

Athena Aktipis | Published Thursday, March 17, 2016

This NetLogo model implements the Walk Away strategy in a spatial public goods game, where individuals have the ability to leave groups with insufficient levels of cooperation.

Building upon the distance-based Hotelling’s differentiation idea, we describe the behavioral experience of several prototypes of consumers, who walk a hypothetical cognitive path in an attempt to maximize their satisfaction.

Positive feedback can lead to “trapping” in local optima. Adding a simple negative feedback effect, based on ant behaviour, prevents this trapping

Agents can influence each other if they are close enough in knowledge. The probability to convince with good knowledge and number of agents have an impact on the dissemination of knowledge.

FlowLogo integrates agent-based and groundwater flow simulation. It aims to simplify the process of developing participatory ABMs in the groundwater space and begin the exploration of novel, bottom-up solutions to conflicts in shared aquifers.

Transitions between homophilic and heterophilic modes of cooperation

Genki Ichinose | Published Sunday, June 14, 2015 | Last modified Sunday, November 14, 2021

In our model, individual agents are distributed over a two-dimensional square lattice. The agents play the prisoner’s dilemma game with their neighbors, imitate the highest strategy, and then migrate to empty sites based on their tag preference.

Cultural Group Selection of Sustainable Institutions

Timothy Waring Paul Smaldino Sandra H Goff | Published Wednesday, June 10, 2015 | Last modified Tuesday, August 04, 2015

We develop a spatial, evolutionary model of the endogenous formation and dissolution of groups using a renewable common pool resource. We use this foundation to measure the evolutionary pressures at different organizational levels.

This agent-based model examines the impact of seasonal aggregation, dispersion, and learning opportunities on the richness and evenness of artifact styles under random social learning (unbiased transmission).

CoDMER v. 2.0 was parameterized with ethnographic data from organizations dealing with prescribed fire and seeding native plants, to advance theory on how collective decisions emerge in ecological restoration.

This model describes and analyses the outcomes of the confrontation of interests, some conflicting, some common, about the management of a small river in SW France

Displaying 10 of 71 results Simulations clear search

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