Computational Model Library

Displaying 10 of 125 results for "Simon Sharpe" clear search

Wedding Doughnut

Eric Silverman Jason Hilton Jakub Bijak Viet Cao | Published Thursday, December 20, 2012 | Last modified Friday, September 20, 2013

A reimplementation of the Wedding Ring model by Francesco Billari. We investigate partnership formation in an agent-based framework, and combine this with statistical demographic projections using real empirical data.

Interactions between organizations and social networks in common-pool resource governance

Phesi Project | Published Monday, October 29, 2012 | Last modified Saturday, April 27, 2013

Explores how social networks affect implementation of institutional rules in a common pool resource.

The emergence of tag-mediated altruism in structured societies

David Hales Shade Shutters | Published Tuesday, January 20, 2015 | Last modified Thursday, March 02, 2023

This abstract model explores the emergence of altruistic behavior in networked societies. The model allows users to experiment with a number of population-level parameters to better understand what conditions contribute to the emergence of altruism.

a computer-based role-playing game simulating the interactions between farming activities, livestock herding and wildlife in a virtual landscape reproducing local socioecological dynamics at the periphery of Hwange National Park (Zimbabwe).

Institutional change

Abigail Sullivan | Published Friday, October 07, 2016 | Last modified Sunday, December 02, 2018

This model builds on another model in this library (“diffusion of culture”).

Large outbreaks of Shigella sonnei among children in Haredi Jewish (ultra-Orthodox) communities in Brooklyn, New York have occurred every 3–5 years since at least the mid-1980s. These outbreaks are partially attributable to large numbers of young children in these communities, with transmission highest in child care and school settings, and secondary transmission within households. As these outbreaks have been prolonged and difficult to control, we developed an agent-based model of shigellosis transmission among children in these communities to support New York City Department of Health and Mental Hygiene staff. Simulated children were assigned an initial susceptible, infectious, or recovered (immune) status and interacted and moved between their home, child care program or school, and a community site. We calibrated the model according to observed case counts as reported to the Health Department. Our goal was to better understand the efficacy of existing interventions and whether limited outreach resources could be focused more effectively.

In this Repast model the ‘Consumat’ cognitive framework is applied to an ABM of the Dutch car market. Different policy scenarios can be selected or created to examine their effect on the diffusion of EVs.

We propose an agent-based model where a fixed finite population of tagged agents play iteratively the Nash demand game in a regular lattice. The model extends the bargaining model by Axtell, Epstein and Young.

In this agent-based model, agents decide to adopt a new product according to a utility function that depends on two kinds of social influences. First, there is a local influence exerted on an agent by her closest neighbors that have already adopted, and also by herself if she feels the product suits her personal needs. Second, there is a global influence which leads agents to adopt when they become aware of emerging trends happening in the system. For this, we endow agents with a reflexive capacity that allows them to recognize a trend, even if they can not perceive a significant change in their neighborhood.

Results reveal the appearance of slowdown periods along the adoption rate curve, in contrast with the classic stylized bell-shaped behavior. Results also show that network structure plays an important role in the effect of reflexivity: while some structures (e.g., scale-free networks) may amplify it, others (e.g., small-world structure) weaken such an effect.

The model explores how two types of information - social (in the form of pheromone trails) and private (in the form of route memories) affect ant colony level foraging in a variable enviroment.

Displaying 10 of 125 results for "Simon Sharpe" clear search

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