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Alma Mater: FT Ranked No. 10 Business Economics school.
Ranked No 1 in an engineering mathematics national level test.
Ranked No 1 in an analytics program at IIT Bombay.
B.E. Mechanical Engineering.
MTech 1st year Modelling and Simulation.
PhD 1st year Strategy Simulation at The University of Texas at Dallas.
Tuition scholarships at the Santa Fe Institute.
GMAT 730
5 years of operations research work experience.
Published and presented a poster at the The Operational Research Society, UK Annual Conference 2021 integrating strategy and applied math. Took on and resolved a longstanding problem.
Solo authored leadership article in the Analytics magazine Nov/Dec 2021 issue from INFORMS.
Solo authored theoretical optimization abstract at the ICORES 2022 Conference.
Authoring the black-tie, board room manual - The Change Management Series Volume 1 Kindle edition on Amazon March, 2022.
I am a participant at the Financial Modeling World Cup 2022.
Build spiders for scraping web data.
Agent-based computer simulation in strategy, the resource-based view in strategy, agency theory and top & middle management incentives, organizational economics, algorithmic game theory, financial friction, financial econometrics.
Game theory, artificial intelligence, agent-based models, genetic algorithms.
Mazaher Kianpour is a PhD candidate at NTNU. He holds a Bachelor’s degree in Computer Engineering (Software) from the Payame Noor University. He obtained his Master’s degree in Architecture of Computer Systems from Shahid Beheshti University, Tehran, Iran. He started his PhD in Information Security at NTNU in May 2018. His PhD research lies at the intersection of economics and information security with a socio-technical perspective. He has several years of work experience at Tehran University of Medical Sciences, and his professional training includes Computer Networks, Cybersecurity and Risk Management.
My main research interest is modelling of information security, business operations and deterrents in complex ICT ecosystem. I will in particular focus on the complex interaction between various stakeholders and actors in the information security business domain. In order to model and better understand the information security ecosystem, I rely on agent-based simulation and quantitative modelling techniques such as stochastic modelling, discrete event simulations and game theory. Of particular interest is to gain increased understanding on how various security threats and measures influence business operations in the digital ecosystem.
I received my BSc, MSc, and PhD from the University of Nottingham. My PhD focuses on the Agent-Based Modelling and Simulation (ABMS) of Public Goods Game (PGG) in Economics. In my thesis, a development framework was developed using software-engineering methods to provide a structured approach to the development process of agent-based social simulations. Also as a case study, the framework was used to design and implement a simulation of PGG in the continuous-time setting which is rarely considered in Economics.
In 2017, I joined international, inter-disciplinary project CASCADE (Calibrated Agent Simulations for Combined Analysis of Drinking Etiologies) to further pursue my research interest in strategic modelling and simulation of human-centred complex systems. CASCADE, funded by the US National Institutes of Health (NIH), aims to develop agent-based models and systems-based models of the UK and US populations for the sequential and linked purposes of testing theories of alcohol use behaviors, predicting population alcohol use patterns, predicting population-level alcohol outcomes and evaluating the impacts of policy interventions on alcohol use patterns and harmful outcomes.
Dr. Chairi Kiourt is a research associate with the ATHENA - Research and Innovation Centre in Information, Communication and Knowledge Technologies - Xanthi’s Division, multimedia department since 2014. Also, as of December 2017, heis PostDoctoral researcher with the Hellenic Open University, School of Science and Technology, and as of 2018, visiting Lecturer at the Department of Informatics Engineering, Eastern Macedonia and Thrace Institute of Technology, Greece.
In 2003, he received his BSc degree in Electrical Engineering from the Electrical Engineering Department of the Eastern Macedonia and Thrace Institute of Technology, Greece. He also received an M.Sc. in System Engineering and Management in the specialty area: A. Information and Communication Systems Management from the Democritus University of Thrace, Greece. In 2017, received his PhD in Artificial Intelligence and Software Engineering from the Hellenic Open University. He has participated in several national and European research programs and co- authored to the writing of several scientific publications in international peer-reviewed journals and conferences with judges in the fields of collective artificial intelligence, multi-agent systems, reinforcement learning agents, virtual worlds, virtual museums and gamification.
Game playing multi-agent systems, reinforcement learning, colelctive artificial intelligence, distributed computing systems, virtual worlds, gamification
I am a computational archaeologist with a strong background in humanities and social sciences, specialising in simulating socioecological systems from the past.
My main concern has been to tackle meaningful theoretical questions about human behaviour and social institutions and their role in the biosphere, as documented by history and archaeology. My research focuses specifically on how social behaviour reflects long-term historical processes, especially those concerning food systems in past small-scale societies. Among the aspects investigated are competition for land use between sedentary farmers and mobile herders (Angourakis et al. 2014; 2017), cooperation for food storage (Angourakis et al. 2015), origins of agriculture and domestication of plants (Angourakis et al. 2022), the sustainability of subsistence strategies and resilience to climate change (Angourakis et al. 2020, 2022). He has also been actively involved in advancing data science applications in archaeology, such as multivariate statistics on archaeometric data (Angourakis et al. 2018) and the use of computer vision and machine learning to photographs of human remains (Graham et al. 2020).
As a side, but not less important interest, I had the opportunity to learn about video game development and engage with professionals in Creative Industries. In one collaborative initiative, I was able to combine my know-how in both video games and simulation models (\href{https://doi.org/10.1007/978-3-030-92843-8_15}{Szczepanska et al. 2022}).
Exhaustible natural resources
Fishery resources
Network game theory models
Agent-based models
social simulation, Multiagent Systems, Process Algebra, Game Theory
My research focuses pn the intersection between game theory, social networks, and multi-agent simulations. The objectives of this scientific endeavor are to inform policy makers, generate new technological applications, and bring new insight into human and non-human social behavior. My research focus is on the transformation of cultural conventions, such as signaling and lexical forms, and on many cell models models of stem cell derived clonal colony.
Because the models I analyze are formally defined using game theory and network theory, I am able to approach them with different methods that range from stochastic process analysis to multi-agent simulations.
Water scarcity generated by climate change and mismanagement, affects individual at microlevel and the society and the system at a more general level. The research focuses on irrigation system and their robustness and adaptation capacity to uncertainty. In particular it investigates the evolution of farmers interactions and the effectiveness of policies by means of dynamic game theory and incorporate the results into an Agent Based Model to explore farmers emergent behaviors and the role of an agency in defining policies. Early knowledge of individual decision makers could help the agency to design more acceptable solutions.
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