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Life Story:
Akif Smith, born in 1985 in New York, is a globally recognized software architect and developer with a career filled with achievements. From childhood, Smith discovered his interest in technology and took his first steps into the world of computer programming.
High School Years:
During high school, Smith excelled in mathematics and computer sciences. Actively involved in the school’s computer club, he rapidly developed his skills in software development. Winning top honors in programming competitions during high school helped him make a name for himself.
University Education:
Smith focused his early passion for computer sciences at the Massachusetts Institute of Technology (MIT). There, he specialized in software engineering and artificial intelligence. During his student years, he participated in numerous significant projects, earning recognition from both peers and faculty for his contributions.
Career Start:
After graduation, Smith began his career as a software engineer at a technology company. In his early years, he contributed significantly to the company’s success by participating in innovative projects. His innovative approaches to software development processes and problem-solving skills quickly garnered attention.
Founding His Own Company:
After gaining several years of experience in the software industry, Smith decided to establish his own technology company. The company gained recognition in the industry by producing customer-centric solutions. His emphasis on innovation, quality, and customer satisfaction quickly elevated the company to a leadership position in the software world.
Achievements and Contributions:
Smith became a prominent figure in the software world, known for his visionary approach and pioneering projects. His innovative ideas, deep knowledge of technology, and teamwork skills made him a respected leader in the industry. Additionally, he prioritized mentoring young software developers to bring new talent into the sector.
Private Life:
Despite a busy work schedule, Smith makes time for hobbies such as computer games, reading books, and traveling. His love for his family and dedication to his work have guided him toward a fulfilling life, both professionally and personally.
Today, Akif Smith continues to be recognized in the software world for his achievements and ongoing projects. His advanced knowledge and leadership skills contribute to his continued respect in the industry.
Furkan Gürsoy received the BS in Management Information Systems from Boğaziçi University, Turkey, and the MS in Data Science from İstanbul Şehir University, Turkey. He is currently a PhD Candidate at Boğaziçi University. He previously worked as an IS/IT Consultant and a Machine Learning Engineer with the industry for several years. He held a Visiting Researcher Position with IMT Atlantique, France, in 2020. His research interests include complex networks, machine learning, simulation, and broad data science.
network science, machine learning, simulation, data science.
Senior (Tenure-Track) Assistant Professor in Work and Organizational Psychology (WOP) at the Human Sciences Department of Verona University. My expertise lies in organizational behavior, individual differences and decision-making at work, and social dynamics in the applied psychology field. In the field of fundamental research my studies explore the role of individual antecedents (e.g., Personality traits, Risk attitudes, etc.) in relation to classic I/O models (e.g., Job Demands-Resources model, Effort-Reward model, etc.). My applied research focuses on the development of interventions and policies for enhancing decision-making, and in turn well-being and job performance. Finally, in industrial research, my research aims to better integrate cognitive and behavioral theories (e.g., Theory of Planned Behavior, Prospect theory, etc.) for designing predictive models – based on agents – of social and organizational behaviors.
Flexible agent communication
Argumentation in multi-agent systems
Knowledge representation and reasoning
Ontologies for agents
Mediation and Dispute Resolution
Current main research interests are concerned on diffusion of ICT among social actors of territorial systems: citizens(individuals and households), enterprises and governmental bodies. Most used methodological tools are , so far, multivariate statistics and Social Network Analysis.
I’d like to apply an ABM approach in the context of my PhD research project, aimed to observe the different modes of collaboration among universities and enterprises and tehir different effectiveness in terms of creation and spread of new knowledge.
My interests are focused on the development of new methodologies capable of exploring the complex relations between time, space and human behavior. Simulation, game theory and spatial analysis are some of the techniques that I use to explore different research questions, from the relation between environment and culture to the evolution of warfare.
I’m also the project manager of Pandora, an open-source ABM platform specifically designed for executing large scale simulations in High-Performance Computing environments.
I have developed several agent-based and cellular automata applications combining agent-based modelling, geographical information systems and visualisation to understand the complex mechanisms of decision making in land use change and environmental stewardship in order to analyse:
• the role of pastoral agriculture in regional development,
• the tradeoffs between land use intensification and water quality,
• the adoption of land-based climate change mitigation practices, and
• the incorporation of cultural values into spatial futures or scenario modelling.
My primary research interests lie at the intersection of two fields: evolutionary computation and multi-agent systems. I am specifically interested in how evolutionary search algorithms can be used to help people understand and analyze agent-based models of complex systems (e.g., flocking birds, traffic jams, or how information diffuses across social networks). My secondary research interests broadly span the areas of artificial life, multi-agent robotics, cognitive/learning science, design of multi-agent modeling environments. I enjoy interdisciplinary research, and in pursuit of the aforementioned topics, I have been involved in application areas from archeology to zoology, from linguistics to marketing, and from urban growth patterns to materials science. I am also very interested in creative approaches to computer science and complex systems education, and have published work on the use of multi-agent simulation as a vehicle for introducing students to computer science.
It is my philosophy that theoretical research should be inspired by real-world problems, and conversely, that theoretical results should inform and enhance practice in the field. Accordingly, I view tool building as a vital practice that is complementary to theoretical and methodological research. Throughout my own work I have contributed to the research community by developing several practical software tools, including BehaviorSearch (http://www.behaviorsearch.org/)
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