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Dr. Morteza Mahmoudzadeh is an assitant professor at the University of Azad at Tabriz in the Department of Managent and the director of the Policy Modeling Research Lab. Dr. Mahmoudzadeh did a degree in Software Engineering and a PhD in System Sciences. Dr. Mahmoudzadeh currently works on different regional and national wide projects about modeling sustaiblity and resilience of industrial ecosystems, innovation networks and socio-environmental systems. He also works on hybrid models of opinion dynamics and agent based models specifically in the field of modeling customers behavior and developing managerial tools for strategic marketing policy testing. His team at Policy Modeling Research Lab. currently work on developing a web based tool with python for systems modeling using system dynamics, Messa framework for agent-based modeling and Social Networks Analysis.
Modeling Complex systems, Simulation: System Dynamics, Agent Based and Discrete Event
System and Complexity Theory
PhD in Physics
One year postdoctoral position at the Institute of Physics at the University of Puebla, Mexico
Two year postdoctoral position at the Institute of Physics, University of Mexico, Mexico.
Working since 2007 as a professor and researcher at the University of Mexico City, Mexico.
Complex systems
General Question:
Without Central Control is self organization possible?
Specific Case:
Considering the seemingly preplanned, densely aggregated communities of the prehistoric Puebloan Southwest, is it possible that without centralized authority (control), that patches of low-density communities dispersed in a bounded landscape could quickly self-organize and construct preplanned, highly organized, prehistoric villages/towns?
My research focuses pn the intersection between game theory, social networks, and multi-agent simulations. The objectives of this scientific endeavor are to inform policy makers, generate new technological applications, and bring new insight into human and non-human social behavior. My research focus is on the transformation of cultural conventions, such as signaling and lexical forms, and on many cell models models of stem cell derived clonal colony.
Because the models I analyze are formally defined using game theory and network theory, I am able to approach them with different methods that range from stochastic process analysis to multi-agent simulations.
Social scientist based in Milan, Italy. Post-doctoral researcher in Sociology at the Department of Social and Political Sciences of the University of Milan (Italy), member of the Behave Lab. Adjunct professor of Social Network Analysis at the Graduate School in Social and Political Sciences of the University of Milan.
Can you bring tobacco on a plane :-There are many rules and limits that apply to flying, so it’s important to be knowledgeable in order to have a hassle-free trip. This article will provide you with crucial details to assist you through the laws and regulations pertaining to this subject if you’re wondering if you may bring tobacco on an aircraft. It’s crucial to remember that cigarette policies might differ based on the nation, airline, and even the particular airport you’re flying into or out of. As a result, it is wise to become familiar with the regulations of your departure and destination destinations.
https://justtravo.com/blog/can-you-bring-tobacco-on-a-plane/
I am a Postdoctoral Associate in the Ecology, Evolution and Behavior department at the University of Minnesota. My research involves using agent-based models combined with lab and field research to test a broad range of hypotheses in biology. I am currently developing an agent-based model of animal cell systems to investigate the epigenetic mechanisms that influence cell behavior. For my PhD work, I created a model, B3GET, which simulates the evolution of virtual primates to better understand the relationships between growth and development, life history and reproductive strategies, mating strategies, foraging strategies, and how ecological factors drive these relationships. I have also conducted fieldwork to inform the modeled behavior of these virtual organisms. Here I am pictured with an adult male gelada in Ethiopia!
I specialize in creating agent-based models of biological systems for research and education in genetics, evolution, demography, ecology, and behavior.
Guido Fioretti, born 1964, graduated in Electronic Engineering in 1991 at La Sapienza University, Rome. In 1995, he received a PhD in Economics from this same university. Guido Fioretti is currently a lecturer of Organization Science at the University of Bologna.
I am interested in combining social with cognitive sciences in order to model decision-making facing uncertainty. I am particularly interested in connectionist models of individual and organizational decision-making.
I may make use of agent-based models, statistical network analysis, neural networks, evidence theory, cognitive maps as well as qualitative research, with no preference for any particular method. I dislike theoretical equilibrium models and empirical research based on testing obvious hypotheses.
My core research interest is to understand how humans and other living creature perceive and behave; respond and act upon their environment and how this dynamic interplay shapes us into who we are. In recognition of the broad scope of this question I am a strong believer in the need for inter- and multi-disciplinary approaches and have worked at research groups in a wide range of departments and institutions, including university departments of Physics as well as Psychology, a bio-medical research lab, a robotics research laboratory and most recently the RIKEN Brain Science Institute. Though my work has primarily taken the form of computational neuroscience I have also performed psychophysical experiments with healthy human subjects, been involved in neural imaging experiments and contributed towards the development of a humanoid robot.
Based on the philosophy of ‘understanding through creating’ I believe that bio-mimetic and biologically inspired computational and robotic engineering can teach us not only how to build more flexible and robust tools but also how actual living creatures deal with their environment. I am therefore a strong believer in the fertile information exchange between scientific as well as engineering research disciplines.
Angelos Chliaoutakis received his PhD in Electronic & Computer Engineering in 2020 at Technical University of Crete (TUC), Greece. During 2005-2020 he was a research assistant at the Intelligent Systems Laboratory of TUC, participating in several research projects associated with NLP, semantic similarity and ontology based information systems. Since 2010 he is also a research assistant at the Laboratory of Geophysical - Satellite Remote Sensing and Archaeo-environment (GeoSat ReSeArch Lab) of the Institute for Mediterranean Studies of Foundation for Research and Technology (IMS-FORTH), were he is involved in various research projects related to the full-stack development of Geographical Information Systems (GIS), web-based GIS applications and Geoinformatics in the cultural and archaeological domain. This ultimately transformed his interest and research direction towards computational archaeology, in particular, agent-based modeling and simulation, while intertwining ideas and approaches from Artificial Intelligence, Multi-agent Systems and GIS.
Research activities range between Computer Science, Information Systems and Natural Language Processing (NLP), Agent-based modeling/simulation (ABM), Artificial Intelligence (AI) and Multi-Agent Systems (MAS) and Geographical Information Science (GIScience).
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